Special Cosmetics#

_images/icon23.png

sp614x with a hat, only available to him#

Special cosmetics (unofficial name, may be under different names) are additional cosmetics that OptiFine may load.

Some cosmetics may be available under specific conditions, such as various special dates, or they may only apply certain players.

_images/cape_change.png

Extra cosmetics can be enabled and disabled under the Cape Change menu.#

Configuration#

Cosmetics are loaded alongside capes for all players. After trying to load a player’s cape, OptiFine will also check a URL:

Where USERNAME is the player’s case-corrected username. This URL must also be accessed under HTTP, HTTP*S* will fail.

If that player has any cosmetics, s.optifine.net will return a JSON file with the extension .cfg.

The file follows the format of:

{
        "items": [
                {
                        "model": "String, optional",
                        "texture": "String, optional"
                        "type": "String",
                        "active": "Boolean"
                }, ...
        ]
}

Only “type” and “active” are required.

For example, sp614’x (http://s.optifine.net/users/sp614x.cfg) model configuration has:

Model
{
        "items": [
                {
                        "type": "cape",
                        "texture": "capes/sp614x.png",
                        "active": "false"
                },
                {
                        "type": "mrcheeze",
                        "active": "false"
                },
                {
                        "type": "jiingy",
                        "active": "false"
                },
                {
                        "type": "jiingy_scarf",
                        "active": "false"
                },
                {
                        "type": "kai_ears",
                        "active": "false"
                },
                {
                        "type": "kai_tail",
                        "active": "false"
                },
                {
                        "type": "back_sword",
                        "active": "false"
                },
                {
                        "type": "back_pickaxe",
                        "active": "false"
                },
                {
                        "type": "back_axe",
                        "active": "false"
                },
                {
                        "type": "back_quiver",
                        "active": "false"
                },
                {
                        "type": "back_bow",
                        "active": "false"
                },
                {
                        "type": "back_carrot_stick",
                        "active": "false"
                },
                {
                        "type": "back_fishing_rod",
                        "active": "false"
                },
                {
                        "type": "body_boobs",
                        "active": "false"
                },
                {
                        "type": "body_sword",
                        "active": "false"
                },
                {
                        "type": "body_hearth",
                        "active": "true"
                },
                {
                        "type": "hat_arrow",
                        "active": "false"
                },
                {
                        "type": "hat_axe",
                        "active": "false"
                },
                {
                        "type": "hat_bee",
                        "active": "true"
                },
                {
                        "type": "hat_jingy",
                        "active": "false"
                },
                {
                        "type": "hat_link",
                        "active": "false"
                },
                {
                        "type": "hat_pickaxe",
                        "active": "false"
                },
                {
                        "type": "hat_reddit",
                        "active": "false"
                },
                {
                        "type": "hat_reindeer",
                        "active": "false"
                },
                {
                        "type": "hat_shovel",
                        "active": "false"
                },
                {
                        "type": "hat_witch",
                        "active": "false"
                },
                {
                        "type": "head_nose_up",
                        "active": "false"
                },
                {
                        "type": "head_nose_down",
                        "active": "false"
                },
                {
                        "type": "head_nose_villager",
                        "active": "false"
                },
                {
                        "type": "ears_mouse",
                        "active": "false"
                },
                {
                        "type": "wings_angel",
                        "active": "false"
                },
                {
                        "type": "custom",
                        "model": "items/hand_wolverine/model.cfg",
                        "texture": "items/hand_wolverine/users/sp614x.png",
                        "active": "false"
                }
        ]
}

OptiFine will iterate through each entry in the “items” array. If a model is not declared, OptiFine will load one based off of “type”:

OptiFine will then load that model’s texture by querying http://optifine.net/items/MODEL/users/USERNAME.png The most reliable method of getting any model’s texture is by querying sp614x as the USERNAME. If a texture cannot be loaded, red wool replaces it.

List of cosmetics#

MrCheeze#

This cosmetic is titled mrcheeze. This is the username of an OptiFine Discord moderator. It is at s.optifine.net/items/mrcheeze/model.cfg.

It is meant to resemble the rings at the top of Lego blocks, as MrCheeze’s cape is a reference to Legos, as well as his skin and profile.

Model render
_images/mrcheeze.png
Model JSON
{
        "type": "PlayerItem",
        "usePlayerTexture": true,
        "textureSize": [
                64,
                64
        ],
        "models": [
                {
                "id": "tail",
                "type": "ModelBox",
                "attachTo": "body",
                "invertAxis": "z",
                "translate": [
                        0,
                        0,
                        0
                ],
                "submodels": [
                        {
                        "part": "tail",
                        "id": "tail",
                        "invertAxis": "z",
                        "translate": [
                                0,
                                3.5,
                                -7.2
                        ],
                        "rotate": [
                                -57,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                "coordinates": [
                                        -0.5,
                                        -3,
                                        -7.2,
                                        1,
                                        7,
                                        1
                                ],
                                "textureOffset": [
                                        60,
                                        20
                                ]
                                }
                        ]
                        },
                        {
                        "part": "tail2",
                        "id": "tail2",
                        "invertAxis": "z",
                        "translate": [
                                0,
                                -8.8,
                                -16.9
                        ],
                        "rotate": [
                                -102.5,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                "coordinates": [
                                        -0.5,
                                        4.5,
                                        -22,
                                        1,
                                        6,
                                        1
                                ],
                                "textureOffset": [
                                        60,
                                        20
                                ]
                                }
                        ]
                        }
                ]
                }
        ]
}

Jiingy Hat#

This cosmetic is titled jiingy. This is the username of an OptiFine Discord moderator. It is at s.optifine.net/items/jiingy/model.cfg.

It resembles a ushanka, a Russian hat.

Model render
_images/jiingy1.png
Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                62,
                23
        ],
        "models": [
                {
                        "id": "Main",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "xy",
                        "translate": [
                                0,
                                0,
                                0
                        ],
                        "rotate": [
                                5,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                        "coordinates": [
                                                -5,
                                                4.5,
                                                -6,
                                                10,
                                                5,
                                                5
                                        ],
                                        "textureOffset": [
                                                0,
                                                0
                                        ]
                                },
                                {
                                        "coordinates": [
                                                -4.5,
                                                3,
                                                -2.5,
                                                9,
                                                6,
                                                7
                                        ],
                                        "textureOffset": [
                                                0,
                                                10
                                        ],
                                        "sizeAdd": "0.1"
                                },
                                {
                                        "coordinates": [
                                                3.5,
                                                0,
                                                -1.5,
                                                1,
                                                3,
                                                4
                                        ],
                                        "textureOffset": [
                                                30,
                                                1
                                        ],
                                        "sizeAdd": "0.1"
                                },
                                {
                                        "coordinates": [
                                                -4.5,
                                                0,
                                                -1.5,
                                                1,
                                                3,
                                                4
                                        ],
                                        "textureOffset": [
                                                30,
                                                1
                                        ],
                                        "sizeAdd": "0.1"
                                }
                        ]
                }
        ]
}

Jiingy Scarf#

This cosmetic is titled jiingy_scarf. This is the username of an OptiFine Discord moderator. It is at s.optifine.net/items/jiingy_scarf/model.cfg.

It is a scarf.

Model render
_images/jiingy_scarf.png
Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                62,
                23
        ],
        "models": [
                {
                        "id": "Main",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "xy",
                        "translate": [
                                0,
                                0,
                                0
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                        "coordinates": [
                                                -5,
                                                0,
                                                -2.5,
                                                10,
                                                1,
                                                5
                                        ],
                                        "textureOffset": [
                                                32,
                                                10
                                        ]
                                },
                                {
                                        "coordinates": [
                                                -4,
                                                -1,
                                                -2.5,
                                                8,
                                                1,
                                                5
                                        ],
                                        "textureOffset": [
                                                32,
                                                17
                                        ]
                                },
                                {
                                        "coordinates": [
                                                1,
                                                -6,
                                                -2.5,
                                                2,
                                                5,
                                                1
                                        ],
                                        "textureOffset": [
                                                41,
                                                2
                                        ]
                                },
                                {
                                        "coordinates": [
                                                1,
                                                -7,
                                                -2.5,
                                                1,
                                                1,
                                                1
                                        ],
                                        "textureOffset": [
                                                48,
                                                6
                                        ]
                                }
                        ]
                }
        ]
}

Kai Ears#

This cosmetic resembles cat ears, likely to be applied to KaiAF, an OptiFine Discord moderator. It is titled kai_ears. It is at s.optifine.net/items/kai_ears/model.cfg.

Model render
_images/kai_ears.png
Model JSON
{
        "type": "PlayerItem",
        "usePlayerTexture": true,
        "textureSize": [
                64,
                64
        ],
        "models": [
                {
                        "id": "ears",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "z",
                        "translate": [
                                0,
                                0,
                                0
                        ],
                        "submodels": [
                                {
                                        "part": "leftEar",
                                        "id": "leftEar",
                                        "invertAxis": "xy",
                                        "translate": [
                                                0,
                                                0,
                                                0
                                        ],
                                        "rotate": [
                                                0,
                                                -180,
                                                0
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                2,
                                                                7.7,
                                                                -2,
                                                                1,
                                                                2,
                                                                3
                                                        ],
                                                        "textureOffset": [
                                                                0,
                                                                0
                                                        ]
                                                }
                                        ]
                                },
                                {
                                        "part": "rightEar",
                                        "id": "rightEar",
                                        "invertAxis": "xy",
                                        "translate": [
                                                0,
                                                0,
                                                0
                                        ],
                                        "rotate": [
                                                0,
                                                0,
                                                0
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                2,
                                                                7.7,
                                                                -1,
                                                                1,
                                                                2,
                                                                3
                                                        ],
                                                        "textureOffset": [
                                                                0,
                                                                0
                                                        ]
                                                }
                                        ]
                                }
                        ]
                }
        ]
}

Kai Tail#

This cosmetic resembles a cats tail, likely to be applied to KaiAF, an OptiFine Discord moderator. It is titled kai_tail. It is at s.optifine.net/items/kai_tail/model.cfg.

Model render
_images/kai_tail.png
Model JSON
{
        "type": "PlayerItem",
        "usePlayerTexture": true,
        "textureSize": [
                64,
                64
        ],
        "models": [
                {
                        "id": "tail",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "z",
                        "translate": [
                                0,
                                0,
                                0
                        ],
                        "submodels": [
                                {
                                        "part": "tail",
                                        "id": "tail",
                                        "invertAxis": "z",
                                        "translate": [
                                                0,
                                                3.5,
                                                -7.2
                                        ],
                                        "rotate": [
                                                -57,
                                                0,
                                                0
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                -0.5,
                                                                -3,
                                                                -7.2,
                                                                1,
                                                                7,
                                                                1
                                                        ],
                                                        "textureOffset": [
                                                                60,
                                                                20
                                                        ]
                                                }
                                        ]
                                },
                                {
                                        "part": "tail2",
                                        "id": "tail2",
                                        "invertAxis": "z",
                                        "translate": [
                                                0,
                                                -8.8,
                                                -16.9
                                        ],
                                        "rotate": [
                                                -102.5,
                                                0,
                                                0
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                -0.5,
                                                                4.5,
                                                                -22,
                                                                1,
                                                                6,
                                                                1
                                                        ],
                                                        "textureOffset": [
                                                                60,
                                                                20
                                                        ]
                                                }
                                        ]
                                }
                        ]
                }
        ]
}

Back Sword#

This cosmetic has an old-textured Iron Sword at the player’s back. It is titled back_sword. It is at s.optifine.net/items/back_sword/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "yz",
                        "translate": [
                                -7,
                                2,
                                -4
                        ],
                        "rotate": [
                                0,
                                0,
                                -90
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Back Pickaxe#

This cosmetic has an old-textured Iron Pickaxe at the player’s back. It is titled back_pickaxe. It is at s.optifine.net/items/back_pickaxe/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "yz",
                        "mirrorTexture": "u",
                        "translate": [
                                -7,
                                -14,
                                -4
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Back Axe#

This cosmetic has an old-textured Iron Axe at the player’s back. It is titled back_axe. It is at s.optifine.net/items/back_axe/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "yz",
                        "mirrorTexture": "uv",
                        "translate": [
                                -8,
                                1,
                                -4
                        ],
                        "rotate": [
                                0,
                                0,
                                -90
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Back Quiver#

This cosmetic has an old-textured Quiver at the player’s back. Quivers are a remnant of Minecraft, the texture being removed in 1.9 snapshot 15w31a. It is titled back_quiver. It is at s.optifine.net/items/back_quiver/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "yz",
                        "mirrorTexture": "u",
                        "translate": [
                                -8,
                                -13,
                                -4
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Back Bow#

This cosmetic has an old-textured Bow at the player’s back. It is titled back_bow. It is at s.optifine.net/items/back_quiver/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "yz",
                        "mirrorTexture": "uv",
                        "translate": [
                                -8,
                                2,
                                -4
                        ],
                        "rotate": [
                                0,
                                0,
                                -90
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Back Carrot on a Stick#

This cosmetic has an old-textured Carrot on a Stick at the player’s back. It is titled back_carrotstick. It is at s.optifine.net/items/back_carrotstick/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "yz",
                        "mirrorTexture": "u",
                        "translate": [
                                -7,
                                -14,
                                -4
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Back Fishing Rod#

This cosmetic has an old-textured Fishing Rod at the player’s back. It is titled back_fishing_rod. It is at s.optifine.net/items/back_fishing_rod/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "yz",
                        "mirrorTexture": "u",
                        "translate": [
                                -7,
                                -14,
                                -4
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Breasts#

This cosmetic is titled body_boobs. It is at s.optifine.net/items/body_boobs/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "usePlayerTexture": true,
        "textureSize": [
                64,
                32
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "z",
                        "translate": [
                                -4,
                                3,
                                1.9
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "textureOffset": [
                                                20,
                                                23
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                8,
                                                3,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Body Sword#

This cosmetic has an old-textured Iron Sword at the player’s front. It is titled body_sword. It is at s.optifine.net/items/body_sword/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "yz",
                        "translate": [
                                -1,
                                -6,
                                -14
                        ],
                        "rotate": [
                                90,
                                -45,
                                90
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Body Hearth#

This cosmetic has a heart at the player’s chest. It is titled body_hearth. Hearth may be a typo, intended to be heart. It is at s.optifine.net/items/body_hearth/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Main",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "z",
                        "translate": [
                                -3,
                                3,
                                2.1
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                7,
                                                6,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Arrow Hat#

This cosmetic is intended to look like an arrow through the player’s head, but it is bugged. The textures are not mirrored and the model parts are not positioned correctly. It is titled hat_arrow. It is at s.optifine.net/items/hat_arrow/model.cfg.

Model render
_images/hat_arrow.png
Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "SideA",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                0,
                                5,
                                0
                        ],
                        "rotate": [
                                -45,
                                0,
                                0
                        ],
                        "scale": 0.75,
                        "boxes": [
                                {
                                        "comment": "Tail",
                                        "textureOffset": [
                                                0,
                                                5
                                        ],
                                        "coordinates": [
                                                -13,
                                                -2.5,
                                                0,
                                                8,
                                                5,
                                                0
                                        ]
                                },
                                {
                                        "comment": "Head",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                5,
                                                -2.5,
                                                0,
                                                8,
                                                5,
                                                0
                                        ]
                                }
                        ]
                },
                {
                        "id": "SideB",
                        "baseId": "SideA",
                        "rotate": [
                                45,
                                0,
                                0
                        ]
                },
                {
                        "id": "Back",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                0,
                                5,
                                0
                        ],
                        "rotate": [
                                45,
                                0,
                                0
                        ],
                        "scale": 0.75,
                        "boxes": [
                                {
                                        "comment": "Back (tex coord V is 5 instead of 10!)",
                                        "textureOffset": [
                                                0,
                                                5
                                        ],
                                        "coordinates": [
                                                12,
                                                -2.5,
                                                -2.5,
                                                0,
                                                5,
                                                5
                                        ]
                                }
                        ]
                }
        ]
}

Axe Hat#

This cosmetic is intended to look like an axe through the player’s head. It is titled hat_axe. It is at s.optifine.net/items/hat_axe/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "mirrorTexture": "",
                        "translate": [
                                -1,
                                -1,
                                -16
                        ],
                        "rotate": [
                                90,
                                0,
                                90
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Bee Antenna#

This cosmetic looks like a bee antenna coming out of the east side of the player’s head. It is titled hat_bee. It is at s.optifine.net/items/hat_bee/model.cfg.

Model render
_images/hat_bee.png
Model JSON
{
        "type": "PlayerItem",
        "texture": "optifine:textures/features/hat_bee.png",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "RightAntenna",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                2,
                                8,
                                0
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                        "comment": "V",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                -1,
                                                0,
                                                0,
                                                1,
                                                4,
                                                1
                                        ]
                                },
                                {
                                        "comment": "H",
                                        "textureOffset": [
                                                0,
                                                5
                                        ],
                                        "coordinates": [
                                                0,
                                                4,
                                                0,
                                                2,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "comment": "Dot",
                                        "textureOffset": [
                                                4,
                                                0
                                        ],
                                        "coordinates": [
                                                2,
                                                3,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "textureOffset": [
                                                4,
                                                0
                                        ],
                                        "coordinates": [
                                                3,
                                                4,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "textureOffset": [
                                                4,
                                                0
                                        ],
                                        "coordinates": [
                                                4,
                                                3,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "textureOffset": [
                                                4,
                                                0
                                        ],
                                        "coordinates": [
                                                3,
                                                2,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "comment": "DotCenter",
                                        "textureOffset": [
                                                4,
                                                2
                                        ],
                                        "coordinates": [
                                                3,
                                                3,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                }
                        ]
                },
                {
                        "id": "LeftAntenna",
                        "baseId": "RightAntenna",
                        "invertAxis": "xyz",
                        "mirrorTexture": "u"
                }
        ]
}

Jingy Hat#

This cosmetic looks like a re-textured Witch Hat. It is titled hat_jingy. The name Jingy is misspelled, the name is supposed to be Jiingy. It is at s.optifine.net/items/hat_jingy/model.cfg.

Model render
_images/hat_jingy.png
Model JSON
{
        "type": "PlayerItem",
        "texture": "optifine:textures/features/hat_jingy.png",
        "textureSize": [
                96,
                26
        ],
        "models": [
                {
                        "part": "witch_hat",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "id": "witch_hat",
                        "invertAxis": "xy",
                        "translate": [
                                -2.372,
                                -23.5,
                                -8.5
                        ],
                        "rotate": [
                                90,
                                72.5,
                                89.5
                        ],
                        "submodels": [
                                {
                                        "id": "Tip",
                                        "invertAxis": "xy",
                                        "translate": [
                                                -2.3828,
                                                40.3367,
                                                2.1
                                        ],
                                        "rotate": [
                                                0,
                                                -90,
                                                50
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                -1,
                                                                -1.5,
                                                                -1,
                                                                2,
                                                                3,
                                                                2
                                                        ],
                                                        "textureOffset": [
                                                                75,
                                                                21
                                                        ]
                                                }
                                        ]
                                },
                                {
                                        "id": "Top",
                                        "invertAxis": "xy",
                                        "translate": [
                                                -0.2993,
                                                37.9964,
                                                2.1
                                        ],
                                        "rotate": [
                                                0,
                                                -90,
                                                37.5
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                -2,
                                                                -2,
                                                                -2,
                                                                4,
                                                                4,
                                                                4
                                                        ],
                                                        "textureOffset": [
                                                                58,
                                                                18
                                                        ]
                                                }
                                        ]
                                },
                                {
                                        "id": "Middle",
                                        "invertAxis": "xy",
                                        "translate": [
                                                0.5898,
                                                35.475,
                                                2.1
                                        ],
                                        "rotate": [
                                                0,
                                                -90,
                                                14.5
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                -2.8999,
                                                                -2.3873,
                                                                -3,
                                                                6,
                                                                4,
                                                                6
                                                        ],
                                                        "textureOffset": [
                                                                33,
                                                                16
                                                        ]
                                                }
                                        ]
                                },
                                {
                                        "id": "Bottom2",
                                        "invertAxis": "xy",
                                        "translate": [
                                                0.9,
                                                33.05,
                                                2.1
                                        ],
                                        "rotate": [
                                                0,
                                                -90,
                                                -3
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                -4,
                                                                -1,
                                                                -4,
                                                                8,
                                                                2,
                                                                8
                                                        ],
                                                        "textureOffset": [
                                                                0,
                                                                16
                                                        ],
                                                        "sizeAdd": 0.1
                                                }
                                        ]
                                },
                                {
                                        "id": "Bottom1",
                                        "invertAxis": "xy",
                                        "translate": [
                                                0.775,
                                                31.4594,
                                                2.1
                                        ],
                                        "rotate": [
                                                0,
                                                -90,
                                                -7.5
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                -4.9348,
                                                                -1,
                                                                -5,
                                                                10,
                                                                2,
                                                                10
                                                        ],
                                                        "textureOffset": [
                                                                56,
                                                                3
                                                        ]
                                                }
                                        ]
                                },
                                {
                                        "id": "Base",
                                        "invertAxis": "xy",
                                        "translate": [
                                                0.775,
                                                30.9636,
                                                2.1
                                        ],
                                        "rotate": [
                                                0,
                                                0,
                                                -7.5
                                        ],
                                        "boxes": [
                                                {
                                                        "coordinates": [
                                                                -7.00004,
                                                                -0.5136,
                                                                -7,
                                                                14,
                                                                0,
                                                                14
                                                        ],
                                                        "textureOffset": [
                                                                0,
                                                                0
                                                        ]
                                                }
                                        ]
                                }
                        ]
                }
        ]
}

Pickaxe Hat#

This cosmetic is intended to look like a pickaxe through the player’s head. It is titled hat_pickaxe. It is at s.optifine.net/items/hat_pickaxe/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                0,
                                1,
                                -14
                        ],
                        "rotate": [
                                0,
                                -90,
                                0
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Reddit Hat#

This cosmetic looks very similar to hat_bee, except that the antenna is more centered, and the yellow dot is white. It is intended to look like Snoo’s single antenna, the alien-like mascot of Reddit. It is titled hat_reddit. It is at s.optifine.net/items/hat_reddit/model.cfg.

Model render
_images/hat_reddit.png
Model JSON
{
        "type": "PlayerItem",
        "texture": "optifine:textures/features/hat_reddit.png",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                0,
                                8,
                                0
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                        "comment": "V",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                -1,
                                                0,
                                                0,
                                                1,
                                                4,
                                                1
                                        ]
                                },
                                {
                                        "comment": "H",
                                        "textureOffset": [
                                                0,
                                                5
                                        ],
                                        "coordinates": [
                                                0,
                                                4,
                                                0,
                                                2,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "comment": "Dot",
                                        "textureOffset": [
                                                4,
                                                0
                                        ],
                                        "coordinates": [
                                                2,
                                                3,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "textureOffset": [
                                                4,
                                                0
                                        ],
                                        "coordinates": [
                                                3,
                                                4,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "textureOffset": [
                                                4,
                                                0
                                        ],
                                        "coordinates": [
                                                4,
                                                3,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "textureOffset": [
                                                4,
                                                0
                                        ],
                                        "coordinates": [
                                                3,
                                                2,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                },
                                {
                                        "comment": "DotCenter",
                                        "textureOffset": [
                                                4,
                                                2
                                        ],
                                        "coordinates": [
                                                3,
                                                3,
                                                0,
                                                1,
                                                1,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Reindeer Antlers#

This cosmetic looks like two reindeer antlers coming out of the top of the player’s head. It is titled hat_reindeer. It is at s.optifine.net/items/hat_reindeer/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                -8,
                                6,
                                0
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                6,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Shovel Hat#

This cosmetic has an old-textured Iron Shovel in the player’s head. It is titled hat_shovel. It is at s.optifine.net/items/hat_shovel/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "mirrorTexture": "",
                        "translate": [
                                -1,
                                -3,
                                -15
                        ],
                        "rotate": [
                                90,
                                0,
                                90
                        ],
                        "sprites": [
                                {
                                        "comment": "Axe",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Vanilla Witch Hat#

This cosmetic looks like the Vanilla’s Witch’s hat. It is not the same as hat_jingy. It is titled hat_witch. It is at s.optifine.net/items/hat_witch/model.cfg.

Model render
_images/hat_witch.png
Model JSON
{
        "type": "PlayerItem",
        "texture": "optifine:textures/features/hat_witch.png",
        "textureSize": [
                64,
                64
        ],
        "models": [
                {
                        "id": "Level1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                0,
                                7,
                                0
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                -5,
                                                0,
                                                -5,
                                                10,
                                                2,
                                                10
                                        ],
                                        "sizeAdd": 0.1
                                }
                        ]
                },
                {
                        "id": "Level2",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                0,
                                8.75,
                                0
                        ],
                        "rotate": [
                                -3,
                                0,
                                -1.5
                        ],
                        "boxes": [
                                {
                                        "textureOffset": [
                                                0,
                                                12
                                        ],
                                        "coordinates": [
                                                -3.5,
                                                0,
                                                -3.5,
                                                7,
                                                4,
                                                7
                                        ]
                                }
                        ]
                },
                {
                        "id": "Level3",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                0,
                                12.5,
                                0
                        ],
                        "rotate": [
                                -9,
                                0,
                                -4.5
                        ],
                        "boxes": [
                                {
                                        "textureOffset": [
                                                0,
                                                23
                                        ],
                                        "coordinates": [
                                                -2,
                                                0,
                                                -2,
                                                4,
                                                4,
                                                4
                                        ]
                                }
                        ]
                },
                {
                        "id": "Level4",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                0,
                                16.25,
                                0
                        ],
                        "rotate": [
                                -21,
                                0,
                                -10.5
                        ],
                        "boxes": [
                                {
                                        "textureOffset": [
                                                0,
                                                31
                                        ],
                                        "coordinates": [
                                                -0.25,
                                                0,
                                                -1,
                                                1,
                                                2,
                                                1
                                        ],
                                        "sizeAdd": 0.25
                                }
                        ]
                }
        ]
}

Nose Up#

It is unknown what this cosmetic is supposed to be. It has no texture. It is titled head_nose_up. It is at s.optifine.net/items/head_nose_up/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "usePlayerTexture": true,
        "textureSize": [
                64,
                32
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                -1,
                                3,
                                4
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "textureOffset": [
                                                11,
                                                13
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                2,
                                                1,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Nose Down#

It is unknown what this cosmetic is supposed to be. It has no texture. It is titled head_nose_down. It is at s.optifine.net/items/head_nose_down/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "usePlayerTexture": true,
        "textureSize": [
                64,
                32
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                -1,
                                2,
                                4
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "textureOffset": [
                                                11,
                                                13
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                2,
                                                1,
                                                1
                                        ]
                                }
                        ]
                }
        ]
}

Villager Nose#

This cosmetic looks like a Villager’s nose. In contrast to a Villager, the nose is at the back of the player’s head, not the front. It is titled head_nose_villager. It is at s.optifine.net/items/head_nose_villager/model.cfg.

Model render
_images/head_nose_villager.png
Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Level 1",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "translate": [
                                -1,
                                -1,
                                4
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                2,
                                                4,
                                                2
                                        ]
                                }
                        ]
                }
        ]
}

Mouse Ears#

This cosmetic looks like a mouse’s ears. They are attached to the top of the player’s head. It is titled ears_mouse. It is at s.optifine.net/items/ears_mouse/model.cfg.

Model render
_images/ears_mouse.png
Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                32,
                32
        ],
        "models": [
                {
                        "id": "Main",
                        "type": "ModelBox",
                        "attachTo": "head",
                        "invertAxis": "yz",
                        "mirrorTexture": "",
                        "translate": [
                                0,
                                0,
                                0
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                2,
                                                6,
                                                0,
                                                4,
                                                4,
                                                1
                                        ]
                                }
                        ]
                },
                {
                        "id": "Second",
                        "type": "ModelBox",
                        "baseId": "Main",
                        "invertAxis": "xyz",
                        "mirrorTexture": "u"
                }
        ]
}

Angel Wings#

This cosmetic is intended to look like an angel’s wings. It is titled wings_angel. It is at s.optifine.net/items/wings_angel/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "Main",
                        "type": "ModelBox",
                        "attachTo": "body",
                        "invertAxis": "",
                        "translate": [
                                1,
                                0,
                                3
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "sprites": [
                                {
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                0,
                                                0,
                                                0,
                                                16,
                                                16,
                                                1
                                        ]
                                }
                        ]
                },
                {
                        "id": "Other",
                        "baseId": "Main",
                        "attachTo": "body",
                        "invertAxis": "x",
                        "mirrorTexture": "u"
                }
        ]
}

Wolverine Hand#

This cosmetic looks like long “claws” coming out of the player’s hand. It is titled hand_wolverine. It is at s.optifine.net/items/hand_wolverine/model.cfg.

Model JSON
{
        "type": "PlayerItem",
        "textureSize": [
                16,
                16
        ],
        "models": [
                {
                        "id": "LeftHand",
                        "type": "ModelBox",
                        "attachTo": "leftArm",
                        "translate": [
                                0,
                                6.5,
                                0
                        ],
                        "rotate": [
                                0,
                                0,
                                0
                        ],
                        "boxes": [
                                {
                                        "comment": "1",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                2.4,
                                                0,
                                                -2,
                                                1,
                                                9,
                                                1
                                        ],
                                        "sizeAdd": -0.3
                                },
                                {
                                        "comment": "2",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                2.4,
                                                0,
                                                -0.5,
                                                1,
                                                9,
                                                1
                                        ],
                                        "sizeAdd": -0.3
                                },
                                {
                                        "comment": "3",
                                        "textureOffset": [
                                                0,
                                                0
                                        ],
                                        "coordinates": [
                                                2.4,
                                                0,
                                                1,
                                                1,
                                                9,
                                                1
                                        ],
                                        "sizeAdd": -0.3
                                }
                        ]
                },
                {
                        "id": "RightHand",
                        "baseId": "LeftHand",
                        "attachTo": "rightArm",
                        "invertAxis": "x"
                }
        ]
}

🆚️ This documentation assumes the latest OptiFine version. Notes are not made for legacy versions (1.8).
🔙️ This documentation is updated to commit 8410499f.
©️ This file is offered without any copyright restrictions. Please copy and modify it to suit your needs. Credit is optional, but appreciated.