Block Render Layers¶
File location
(shaderpack)/shaders/block.properties
The custom block render layers are defined in shaders/block.properties
included in a shader pack.
Warning
Blocks which are solid opaque cubes (stone, dirt, ores, etc) can't be rendered on a custom layer as this would affect face culling, ambient occlusion, light propagation and so on.
Properties¶
layer.solid
¶
Values: List of blocks
Optional
No alpha, no blending (solid textures).
layer.cutout
¶
Values: List of blocks
Optional
Alpha, no blending (cutout textures).
layer.cutout_mipped
¶
Values: List of blocks
Optional
Alpha, no blending, mipmaps (cutout with mipmaps)
layer.translucent
¶
Values: List of blocks
Optional
Alpha, blending, mipmaps (water, stained glass).
Example¶
layer.translucent=glass_pane fence wooden_door
layer.cutout=oak_stairs
layer.solid=stone dirt
JSON schema¶
Note
Although this page is .properties
based, it can be mapped to JSON.
{
"$schema": "http://json-schema.org/draft/2020-12/schema",
"$id": "https://gitlab.com/whoatemybutter/optifinedocs/-/blob/master/schemas/block_render_layers.schema.json",
"title": "Block Render Layers",
"description": "The custom block render layers are defined in ``shaders/block.properties`` included in a shader pack.",
"type": "object",
"properties": {
"layer.solid": {
"description": "No alpha, no blending (solid textures).",
"$ref": "common.schema.json#/$defs/item_id_list"
},
"layer.cutout": {
"description": "No alpha, no blending (cutout textures).",
"$ref": "common.schema.json#/$defs/item_id_list"
},
"layer.cutout_mipped": {
"description": "Alpha, no blending, mipmaps (cutout with mipmaps).",
"$ref": "common.schema.json#/$defs/item_id_list"
},
"layer.translucent": {
"description": "Alpha, blending, mipmaps (water, stained glass).",
"$ref": "common.schema.json#/$defs/item_id_list"
}
},
"additionalProperties": false
}
Assumes latest OptiFine version.
Updated to commit 8ed2130d.
Open source at https://gitlab.com/whoatemybutter/optifinedocs.