Custom Colors¶

Different colored potions.¶
File location
/assets/minecraft/optifine/color.properties
Custom Colors can modify the hardcoded colors for various particles, fogs, and miscellanea.
Values only need to be provided for the properties that need to be changed.

The default Minecraft values for each property are given below for convenience.
Potions¶
For potions with more than 1 effect, the final color is the average of the applicable colors, weighted by the level of each potion effect.
Note
potion.water
is a plain bottle of water
Key |
Default |
---|---|
potion.absorption |
#2552A5 |
potion.bad_omen |
#0B6138 |
potion.blindness |
#1F1F23 |
potion.conduit_power |
#1DC2D1 |
potion.darkness |
#292721 |
potion.dolphins_grace |
#88A3BE |
potion.fire_resistance |
#FF9900 |
potion.glowing |
#94A061 |
potion.haste |
#D9C043 |
potion.health_boost |
#F87D23 |
potion.hero_of_the_village |
#44FF44 |
potion.hunger |
#587653 |
potion.infested |
#8C9B8C |
potion.instant_damage |
#A9656A |
potion.instant_health |
#F82423 |
potion.invisibility |
#F6F6F6 |
potion.jump_boost |
#FDFF84 |
potion.levitation |
#CEFFFF |
potion.luck |
#59C106 |
potion.mining_fatigue |
#4A4217 |
potion.nausea |
#551D4A |
potion.night_vision |
#C2FF66 |
potion.oozing |
#99FFA3 |
potion.poison |
#87A363 |
potion.raid_omen |
#DE4058 |
potion.regeneration |
#CD5CAB |
potion.resistance |
#9146F0 |
potion.saturation |
#F82423 |
potion.slowness |
#8BAFE0 |
potion.slow_falling |
#F3CFB9 |
potion.speed |
#33EBFF |
potion.strength |
#FFC700 |
potion.trial_omen |
#16A6A6 |
potion.unluck |
#C0A44D |
potion.water_breathing |
#98DAC0 |
potion.weakness |
#484D48 |
potion.weaving |
#78695A |
potion.wind_charged |
#BDC9FF |
potion.wither |
#736156 |
potion.water |
#385DC6 |
Spawner eggs¶

Red are the shell, blue are the spots.¶
Key |
Default |
Notes |
---|---|---|
egg.shell.<entity> |
None |
Shell color |
egg.spots.<entity> |
None |
Spots color |
<entity>
controls what spawn egg the colors apply to
Colons must be escaped: egg.spots.minecraft\:creeper=000000
.
Map pixels¶
Key |
Default |
Notes |
---|---|---|
map.air |
#000000 |
Air and unrendered and void |
map.grass |
#7FB238 |
|
map.sand |
#F7E9A3 |
Yellow sand |
map.cloth |
#C7C7C7 |
Wool |
map.tnt |
#FF0000 |
|
map.ice |
#A0A0FF |
Ice and packed ice and blue ice |
map.iron |
#A7A7A7 |
|
map.foliage |
#007C00 |
Grass and tall grass and any flower and ferns |
map.clay |
#A4A8B8 |
|
map.dirt |
#976D4D |
Dirt and coarse dirt and rooted dirt |
map.stone |
#707070 |
|
map.water |
#4040FF |
|
map.wood |
#8F7748 |
Any planks |
map.quartz |
#FFFCF5 |
Any quartz |
map.gold |
#FAEE4D |
|
map.diamond |
#5CDBD5 |
|
map.lapis |
#4A80FF |
|
map.emerald |
#00D93A |
|
map.podzol |
#815631 |
|
map.netherrack |
#700200 |
|
map.deepslate |
#646464 |
Any deepslate |
map.raw_iron |
#D8AF93 |
|
map.glow_lichen |
#7FA796 |
|
map.white_terracotta |
#D1B1A1 |
|
map.orange_terracotta |
#9F5224 |
|
map.magenta_terracotta |
#95576C |
|
map.light_blue_terracotta |
#706C8A |
|
map.yellow_terracotta |
#BA8524 |
|
map.lime_terracotta |
#677535 |
|
map.pink_terracotta |
#A04D4E |
|
map.gray_terracotta |
#392923 |
|
map.light_gray_terracotta |
#876B62 |
|
map.cyan_terracotta |
#575C5C |
|
map.purple_terracotta |
#7A4958 |
|
map.blue_terracotta |
#4C3E5C |
|
map.brown_terracotta |
#4C3223 |
|
map.green_terracotta |
#4C522A |
|
map.red_terracotta |
#8E3C2E |
|
map.black_terracotta |
#251610 |
|
map.crimson_nylium |
#BD3031 |
|
map.crimson_stem |
#943F61 |
|
map.crimson_hyphae |
#5C191D |
|
map.warped_nylium |
#167E86 |
|
map.warped_stem |
#3A8E8C |
|
map.warped_hyphae |
#562C3E |
|
map.warped_wart_block |
#14B485 |
|
map.white |
#FFFFFF |
|
map.orange |
#D87F33 |
|
map.magenta |
#B24CD8 |
|
map.light_blue |
#6699D8 |
|
map.yellow |
#E5E533 |
|
map.lime |
#7FCC19 |
|
map.pink |
#F27FA5 |
|
map.gray |
#4C4C4C |
|
map.light_gray |
#999999 |
|
map.cyan |
#4C7F99 |
|
map.purple |
#7F3FB2 |
|
map.blue |
#334CB2 |
|
map.brown |
#664C33 |
|
map.green |
#667F33 |
|
map.red |
#993333 |
|
map.black |
#191919 |
Sheep coats¶
Key |
Default |
---|---|
sheep.white |
#E6E6E6 |
sheep.orange |
#BA6015 |
sheep.magenta |
#953A8D |
sheep.light_blue |
#2B86A3 |
sheep.yellow |
#BEA22D |
sheep.lime |
#609517 |
sheep.pink |
#B6687F |
sheep.gray |
#353B3D |
sheep.light_gray |
#757571 |
sheep.cyan |
#107575 |
sheep.purple |
#66258A |
sheep.blue |
#2D337F |
sheep.brown |
#623F25 |
sheep.green |
#465D10 |
sheep.red |
#84221C |
sheep.black |
#151518 |
Collars¶
Used on tamed wolf and cat collars.

The red collar on a tamed wolf.¶

The red collar on a tamed cat.¶
Key |
Default |
---|---|
collar.white |
#F9FFFE |
collar.orange |
#F9801D |
collar.magenta |
#C74EBD |
collar.light_blue |
#3AB3DA |
collar.yellow |
#FED83D |
collar.lime |
#80C71F |
collar.pink |
#F38BAA |
collar.gray |
#474F51 |
collar.light_gray |
#9D9D97 |
collar.cyan |
#169C9C |
collar.purple |
#8932B8 |
collar.blue |
#3C44AA |
collar.brown |
#835432 |
collar.green |
#5E7C16 |
collar.red |
#B02E26 |
collar.black |
#1D1D21 |
Dyes¶
Base color for banners, beacon beam, tropical fish. Also affects wolf and cat collars if they are unspecified.
Key |
Default |
---|---|
dye.white |
#F9FFFE |
dye.orange |
#F9801D |
dye.magenta |
#C74EBD |
dye.light_blue |
#3AB3DA |
dye.yellow |
#FED83D |
dye.lime |
#80C71F |
dye.pink |
#F38BAA |
dye.gray |
#474F52 |
dye.light_gray |
#9D9D97 |
dye.cyan |
#169C9C |
dye.purple |
#8932B8 |
dye.blue |
#3C44AA |
dye.brown |
#835432 |
dye.green |
#5E7C16 |
dye.red |
#B02E26 |
dye.black |
#1D1D21 |
Text¶
Note
Colors below text.code.15
are for text shadows, if enabled in options
Key |
Default |
---|---|
text.xpbar |
#80FF20 |
text.boss |
#FF00FF |
text.sign |
#000000 |
text.code.0 |
#000000 |
text.code.1 |
#0000AA |
text.code.2 |
#00AA00 |
text.code.3 |
#00AAAA |
text.code.4 |
#AA0000 |
text.code.5 |
#AA00AA |
text.code.6 |
#FFAA00 |
text.code.7 |
#AAAAAA |
text.code.8 |
#555555 |
text.code.9 |
#5555FF |
text.code.10 |
#55FF55 |
text.code.11 |
#55FFFF |
text.code.12 |
#FF5555 |
text.code.13 |
#FF55FF |
text.code.14 |
#FFFF55 |
text.code.15 |
#FFFFFF |
text.code.16 |
#000000 |
text.code.17 |
#00002A |
text.code.18 |
#002A00 |
text.code.19 |
#002A2A |
text.code.20 |
#2A0000 |
text.code.21 |
#2A002A |
text.code.22 |
#2A2A00 |
text.code.23 |
#2A2A2A |
text.code.24 |
#151515 |
text.code.25 |
#15153F |
text.code.26 |
#153F15 |
text.code.27 |
#153F3F |
text.code.28 |
#3F1515 |
text.code.29 |
#3F153F |
text.code.30 |
#3F3F15 |
text.code.31 |
#3F3F3F |
Resource loading screen¶
Not to be confused with

Red is screen.loading
;
blue is screen.loading.outline
;
green is screen.loading.progress
;
purple is screen.loading.background
¶
Key |
Meaning |
Default |
---|---|---|
screen.loading |
Background color |
#FFFFFF |
screen.loading.bar |
Loading bar background color, behind bar |
#FFFFFF |
screen.loading.outline |
Loading bar outline color |
#000000 |
screen.loading.progress |
Loading bar foreground color |
#E22837 |
screen.loading.blend |
Logo blending mode. Space-separated of 4 fields, ordered as
src , dst , dstA , dstB .Each field must be one of
ZERO , ONE , SRC_COLOR , ONE_MINUS_SRC_COLOR , DST_COLOR , ONE_MINUS_DST_COLOR , SRC_ALPHA , ONE_MINUS_SRC_ALPHA , DST_ALPHA , ONE_MINUS_DST_ALPHA , SRC_ALPHA_SATURATE |
None on all 4 fields |
Miscellaneous¶
Key |
Meaning |
Default |
---|---|---|
particle.water |
Base water particle color (splashes, bubbles, drops).
Biome water color multiplier is applied to this value.
If the base water texture is grey, in which coloring is via
misc/watercolor#.png , this should be set to ffffff |
#334CFF |
particle.portal |
Base portal particle color.
A random multiplier between
0.4 and 1.0 is applied to all three R, G, B values |
#FF4CE5 |
fog.end |
Fog used in The End dimension |
#181318 |
sky.end |
Color of the sky in The End dimension |
#282828 |
lilypad |
Single color, used across all biomes |
#208030 |
Aliases¶
From |
To |
---|---|
map.snow |
map.white |
map.adobe |
map.orange |
map.silver |
map.light_gray |
map.lightBlue |
map.light_blue |
collar.silver |
collar.light_gray |
collar.lightBlue |
collar.light_blue |
dye.silver |
dye.light_gray |
dye.lightBlue |
dye.light_blue |
sheep.silver |
sheep.light_gray |
sheep.lightBlue |
sheep.light_blue |
Non-color options¶
Despite its name, other properties not related to colors can also be controlled.
Key |
Default |
Notes |
---|---|---|
clouds |
Unset |
Override cloud type. Must be one of |
yVariance |
Unset |
If set, add a random integer to the Y coordinate before sampling from the Colormaps. Only for |
palette.format |
Unset |
Default format for colormaps if not set. Must be one of |
xporb.time |
628 |
Experience orb animation duration (milliseconds) |
Colormaps options¶
Important
Although Custom Colors manages both of the files in the two separated lists, they are kept separate because of their file location.
Custom Colors allows the tints of different blocks, entities, and enviornments to be changed with a texture. Because of their location, you can find this list at Colormaps and at Lightmaps.