Usages

Depth buffers usage

Name

Usage

depthtex0

everything

depthtex1

no translucent objects (water, stained glass)

depthtex2

no translucent objects (water, stained glass), no handheld objects

Shadow buffers usage

Name

Usage

shadowtex0

everything

shadowtex1

no translucent objects (water, stained glass)


Assumes the latest OptiFine version.
Updated to commit dc7b4aca.

Last update: 2024 March 13