Usages¶
Depth buffers usage¶
Name |
Usage |
---|---|
|
everything |
|
no translucent objects (water, stained glass) |
|
no translucent objects (water, stained glass), no handheld objects |
Shadow buffers usage¶
Name |
Usage |
---|---|
|
everything |
|
no translucent objects (water, stained glass) |
Assumes the latest OptiFine & Minecraft versions.
Updated to commit 967a9fdb.
Open source at https://gitlab.com/whoatemybutter/optifinedocs.
Last update:
2025 February 23