Entity names¶
Too many names¶
This is a reference table of entities and their applicable part names. Part names must be matched with the entity they will apply to.
Important
All models except banner, bed, conduit and decorated_pot have a "root" part.
Only the elements "models" and "part" are required.
Normal entities¶
Entity name |
Part name |
|---|---|
body, head, left_arm, right_arm, left_wing, right_wing |
|
body, head, left_ear, right_ear, left_ear_cube, right_ear_cube, back_left_leg, back_right_leg, front_left_leg, front_right_leg, cube, tail |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg, right, left, waist, base |
|
body, cross_1, cross_2 |
|
body, head, leg1 ... leg4, tail, top_gills, left_gills, right_gills |
|
slate, stand, top |
|
body, head, right_wing, left_wing, outer_right_wing, outer_left_wing, feet, root |
|
body, torso, right_wing, left_wing, front_legs, middle_legs, back_legs, stinger, left_antenna, right_antenna |
|
head, foot, leg1 ... leg4 |
|
body |
|
head, stick1 ... stick12 |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg, mushrooms |
|
bogged_outer |
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
body, rods, head, wind_body, wind_middle, wind_bottom, wind_top |
|
breeze_wind |
body, rods, head, wind_body, wind_middle, wind_bottom, wind_top |
all parts of |
|
body, hump, tail, head, left_ear, right_ear, back_left_leg, back_right_leg, front_left_leg, front_right_leg |
|
camel_saddle |
all parts of |
camel_husk |
body, hump, tail, head, left_ear, right_ear, back_left_leg, back_right_leg, front_left_leg, front_right_leg |
camel_husk_saddle |
all parts of |
body, head, tail, tail2, back_left_leg, back_right_leg, front_left_leg, front_right_leg |
|
all parts of |
|
body, head, neck, leg1 ... leg8 |
|
body, head, right_leg, left_leg, right_wing, left_wing, bill, chin |
|
body, fin_back, head, nose, fin_right, fin_left, tail |
|
cold_chicken |
all parts of |
cold_cow |
all parts of |
cold_pig |
all parts of |
body, head, leg1 ... leg4 |
|
body, upper_body, head, right_arm, left_arm, right_leg, left_leg |
|
body, head, leg1 ... leg4 |
|
body, head, leg1 ... leg4 |
|
body, back_fin, left_fin, right_fin, tail, tail_fin, head |
|
body, neck, back_right_leg, back_left_leg, front_right_leg, front_left_leg, tail, head, mane, mouth, left_ear, right_ear, left_chest, right_chest |
|
donkey_saddle |
all parts of |
head, jaw, body, neck1 ... neck4, neck5, tail1 ... tail12, left_wing, left_wing_tip, front_left_leg, front_left_shin, front_left_foot, back_left_leg, back_left_shin, back_left_foot, right_wing, right_wing_tip, front_right_leg, front_right_shin, front_right_foot, back_right_leg, back_right_shin, back_right_foot |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
drowned_outer |
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
body, eye, spine1 ... spine12, tail1 ... tail3 |
|
cube, outer_glass, inner_glass, base |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
body1 ... body4 |
|
body, head, hat, arms, right_leg, left_leg, nose, right_arm, left_arm |
|
base, upper_jaw, lower_jaw |
|
body, head, leg1 ... leg4, tail |
|
body, head, eyes, tongue, left_arm, right_arm, left_leg, right_leg, croaking_body |
|
body, tentacle1 ... tentacle9 |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
body, tentacle1 ... tentacle8 |
|
body, head, leg1 ... leg4, left_horn, right_horn, nose |
|
body, eye, spine1 ... spine12, tail1 ... tail3 |
|
body, tentacle1 ... tentacle9 |
|
happy_ghast_baby |
body, inner_body, tentacle1 ... tentacle9 |
happy_ghast_harness |
body, goggles |
happy_ghast_ropes |
body, tentacle1 ... tentacle9 |
body, mane, head, right_ear, left_ear, front_right_leg, front_left_leg, back_right_leg, back_left_leg |
|
body, neck, back_right_leg, back_left_leg, front_right_leg, front_left_leg, tail, head, mane, mouth, left_ear, right_ear |
|
body, neck, back_right_leg, back_left_leg, front_right_leg, front_left_leg, tail, head, mane, mouth, left_ear, right_ear |
|
horse_saddle |
all parts of |
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
body, head, hat, arms, right_leg, left_leg, nose, right_arm, left_arm |
|
body, head, right_arm, left_arm, left_leg, right_leg |
|
knot |
|
body, head, leg1 ... leg4, chest_right, chest_left |
|
llama_decor |
body, head, leg1 ... leg4, chest_right, chest_left |
body |
|
core, segment1 ... segment8 |
|
body, head, leg1 ... leg4 |
|
body, neck, back_right_leg, back_left_leg, front_right_leg, front_left_leg, tail, head, mane, mouth, left_ear, right_ear, left_chest, right_chest |
|
mule_saddle |
all parts of |
body, shell, upper_mouth, inner_mouth, lower_mouth |
|
nautilus_saddle |
shell |
body, head, tail, tail2, back_left_leg, back_right_leg, front_left_leg, front_right_leg |
|
body, head, leg1 ... leg4 |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
body, tail, left_wing, right_wing, head, left_leg, right_leg |
|
parrot_shoulder |
all parts of |
body, head, left_wing, left_wing_tip, right_wing, right_wing_tip, tail, tail2 |
|
body, head, leg1 ... leg4 |
|
body, head, leg1 ... leg4 |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg, left_sleeve, right_sleeve, left_pants, right_pants, jacket, left_ear, right_ear |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg, left_sleeve, right_sleeve, left_pants, right_pants, jacket, left_ear, right_ear |
|
body, head, hat, arms, right_leg, left_leg, nose, right_arm, left_arm |
|
body, head, leg1 ... leg4 |
|
body, fin_right, fin_left, spikes_front_top, spikes_middle_top, spikes_back_top, spikes_front_right, spikes_front_left, spikes_front_bottom, spikes_middle_bottom, spikes_back_bottom, spikes_back_right, spikes_back_left |
|
body, fin_right, fin_left, spikes_front_top, spikes_back_top, spikes_front_right, spikes_back_right, spikes_back_left, spikes_front_left, spikes_back_bottom, spikes_front_bottom |
|
body, eye_right, eye_left, fin_right, fin_left, tail |
|
body, left_foot, right_foot, left_thigh, right_thigh, left_arm, right_arm, head, right_ear, left_ear, tail, nose |
|
body, head, jaw, leg1 ... leg4, neck |
|
body_front, body_back, head, fin_back_1, fin_back_2, tail, fin_right, fin_left |
|
all parts of |
|
all parts of |
|
body, head, leg1 ... leg4 |
|
sheep_wool |
body, head, leg1 ... leg4 |
plate, handle |
|
base, lid, head |
|
bullet |
|
body1 ... body7, wing1 ... wing3 |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
body, neck, back_right_leg, back_left_leg, front_right_leg, front_left_leg, tail, head, mane, mouth, left_ear, right_ear |
|
skeleton_horse_armor |
body, neck, back_right_leg, back_left_leg, front_right_leg, front_left_leg, tail, head, mane, mouth, left_ear, right_ear |
skeleton_horse_saddle |
all parts of |
body, left_eye, right_eye, mouth |
|
slime_outer |
body |
body, back_left_leg, back_right_leg, middle_left_leg, middle_right_leg, front_left_leg, front_right_leg, head, left_ear, right_ear, nose, lower_beak |
|
body, body_bottom, head, right_hand, left_hand |
|
all parts of |
|
body, head, neck, leg1 ... leg4, leg5, leg6, leg7, leg8 |
|
body, tentacle1 ... tentacle8 |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
stray_outer |
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
body, right_leg, left_leg, hair_right_bottom, hair_right_middle, hair_right_top, hair_left_top, hair_left_middle, hair_left_bottom |
|
body, right_leg, left_leg, hair_right_bottom, hair_right_middle, hair_right_top, hair_left_top, hair_left_middle, hair_left_bottom |
|
body, tail |
|
body, head, leg1 ... leg4, chest_right, chest_left |
|
trader_llama_decor |
body, head, leg1 ... leg4, chest_right, chest_left |
body, base, left_spike, middle_spike, right_spike |
|
trident_hand |
all parts of |
body, tail, fin_right, fin_left, fin_top |
|
body, tail, fin_right, fin_left, fin_top, fin_bottom |
|
tropical_fish_pattern_a |
body, tail, fin_right, fin_left, fin_top |
tropical_fish_pattern_b |
body, tail, fin_right, fin_left, fin_top, fin_bottom |
body, head, leg1 ... leg4, body2 |
|
body, head, right_arm, left_arm, right_wing, left_wing |
|
body, head, headwear, headwear2, bodywear, arms, right_leg, left_leg, nose |
|
body, head, hat, arms, right_leg, left_leg, nose, right_arm, left_arm |
|
body, head, headwear, headwear2, bodywear, arms, right_leg, left_leg, nose |
|
body, torso, head, right_leg, left_leg, right_arm, left_arm, right_tendril, left_tendril, right_ribcage, left_ribcage |
|
warm_chicken |
all parts of |
warm_cow |
all parts of |
warm_pig |
all parts of |
wind, charge |
|
body, head, headwear, headwear2, bodywear, arms, right_leg, left_leg, nose, mole |
|
body1 ... body3, head1 ... head3 |
|
wither_armor |
body1, body2, body3, head1, head2, head3 |
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
head |
|
body, head, leg1 ... leg4, tail, mane |
|
body, head, leg1 ... leg4, tail, mane |
|
<fallback to wolf> |
|
body, mane, head, right_ear, left_ear, front_right_leg, front_left_leg, back_right_leg, back_left_leg |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
body, neck, back_right_leg, back_left_leg, front_right_leg, front_left_leg, tail, head, mane, mouth, left_ear, right_ear |
|
zombie_horse_armor |
body, neck, back_right_leg, back_left_leg, front_right_leg, front_left_leg, tail, head, mane, mouth, left_ear, right_ear |
zombie_horse_saddle |
all parts of |
zombie_nautilus |
body, shell, upper_mouth, inner_mouth, lower_mouth |
zombie_nautilus_coral |
body, shell, upper_mouth, inner_mouth, lower_mouth, corals |
body, head, headwear, left_arm, right_arm, left_leg, right_leg |
|
body, head, headwear, left_arm, right_arm, left_leg, right_leg, left_sleeve, right_sleeve, left_pants, right_pants, jacket, left_ear, right_ear |
Baby entities¶
Note
All baby entities have the same part names as their adult variants.
Has fallback¶
These entity names inherit all parts from their non-baby names.
armadillo_baby
armor_stand_small
axolotl_baby
bee_baby
camel_baby
camel_baby_saddle
camel_husk_baby
camel_husk_baby_saddle
cat_baby
cat_baby_collar
chicken_baby
cold_chicken_baby
cold_cow_baby
cold_pig_baby
cow_baby
dolphin_baby
drowned_baby
drowned_baby_outer
fox_baby
glow_squid_baby
goat_baby
hoglin_baby
husk_baby
llama_baby
llama_baby_decor
mooshroom_baby
ocelot_baby
panda_baby
pig_baby
pig_baby_saddle
piglin_baby
polar_bear_baby
rabbit_baby
sheep_baby
sheep_baby_wool
sniffer_baby
squid_baby
strider_baby
strider_baby_saddle
trader_llama_baby
trader_llama_baby_decor
turtle_baby
villager_baby
warm_chicken_baby
warm_cow_baby
warm_pig_baby
wolf_baby
wolf_baby_armor
wolf_baby_collar
zoglin_baby
zombie_baby
zombie_villager_baby
zombified_piglin_baby
No fallback¶
These entity names do not inherit any parts from their non-baby names.
donkey_baby
donkey_baby_saddle
horse_baby
horse_baby_armor
horse_baby_saddle
mule_baby
mule_baby_saddle
nautilus_baby
skeleton_horse_baby
skeleton_horse_baby_armor
skeleton_horse_baby_saddle
zombie_horse_baby
zombie_horse_armor
zombie_horse_saddle
Boat entities¶
Entity name |
Part name |
|---|---|
bottom, back, front, right, left, paddle_left, paddle_right |
|
bottom, back, front, right, left, paddle_left, paddle_right, chest_base, chest_lid, chest_knob |
|
boat_patch |
water_patch |
bottom, paddle_left, paddle_right |
|
bottom, paddle_left, paddle_right, chest_base, chest_lid, chest_knob |
Minecart entities¶
Entity name |
Part name |
|---|---|
bottom, back, front, right, left |
|
all parts of |
|
all parts of |
|
all parts of |
|
all parts of |
|
all parts of |
|
all parts of |
Block entities¶
A block entity (or tile entity) is a block that stores additional data, beyond what blockstates can provide.
Entity name |
Part name |
|---|---|
stand, top |
|
slate |
|
head, foot, leg1 ... leg4 |
|
body, base |
|
cover_right, cover_left, pages_right, pages_left, flipping_page_right, flipping_page_left, book_spine |
|
base, lid, knob |
|
base, lid, knob |
|
base, lid, knob |
|
eye, wind, base, cage |
|
neck, front, back, left, right, top, bottom |
|
all parts of |
|
all parts of |
|
base, lid, knob |
|
board, plank, chains, chain_left1, chain_left2, chain_right1, chain_right2, chains_v |
|
head |
|
head, jaw |
|
head, left_ear, right_ear |
|
head |
|
head |
|
head |
|
head |
|
all parts of |
|
base, lid |
|
board, stick |
|
base, lid, knob |
|
base, lid, knob |
|
base, lid, knob |
|
board, and all parts of |
Model variants¶
Model variant name |
Variant type name |
|---|---|
oak, spruce, birch, jungle, acacia, cherry, dark_oak, pale_oak, mangrove, and all parts of |
|
oak, spruce, birch, jungle, acacia, cherry, dark_oak, pale_oak, mangrove, and all parts of |
|
<variant>_boat_patch |
oak, spruce, birch, jungle, acacia, cherry, dark_oak, pale_oak, mangrove, and all parts of |
<variant>_chest_boat_patch |
oak, spruce, birch, jungle, acacia, cherry, dark_oak, pale_oak, mangrove, and all parts of |
oak, spruce, birch, jungle, acacia, cherry, dark_oak, pale_oak, mangrove, crimson, warped, bamboo, and all parts of |
|
oak, spruce, birch, jungle, acacia, cherry, dark_oak, pale_oak, mangrove, crimson, warped, bamboo, and all parts of |
|
oak, spruce, birch, jungle, acacia, cherry, dark_oak, pale_oak, mangrove, crimson, warped, bamboo, and all parts of |